The first code, is for the elemental bonding, it is situated here, it was made by Wildcard in practice:
Class: Elemental bonds
Fire = 1
Glass = 2
Ash = 3
Smoke = 4
FUNCTION Terrain:
Additionals:
F + G = 3 (Ash)
S+A = 5 (Obsidian)
A+S = 7 ( Spark )
Box{
Space/1:
- 373
- 211
- 344
Space/2:
- 744
- 541
- 322
Space/3:
- 333
- 233
- 222
} = (ГL)
Nile made the second code, he looked at how the animals and their projectors functioned through code and constructed its syntax and functions:
Class: Animal-Projectors
Var Array Particle = 0
Animal: Lizard.behavior
Var Array Mytes = 0
Animal: Spider.behavior
Var Space portals = 0
Animal: Whale.behavior
Var Space Auras = 0
Animal: Otter.behavior
Var Space Parts = 0
Animal: Turtle.behavior
Var Random Clothing = 0
Animal: Cuttle.behavior
Var Random Curses = 0
Animal: Monkey.behavior
Var Random Memes = 0
Animal: Sheep.behavior
Var Random Pattern = 0
Animal: Puffer.behavior
Var Random Coincidence = 0
Animal: Ostrich.behavior
Var modular Object = 0
Animal: Bat.behavior
Var modular Mind = 0
Animal: Hedgehog.behavior
Var spirit Spirit = 0
Animal: Reavenfly.behavior
Var array Time = 0
Animal: Dinosaur.behavior
Var geometry Shape = 0
Animal: Ant.behavior
FUNCTION projector:
Particle.lamps{
Reaction.effect
Location.time
}
Space.lamp{
Scan.space
Emit.information
}
Spirit.lamp{
Effect.interaction
Entry.communication
Permiation.charge
}
Clothing.lamp{
Scan.transfer
Recieve.inform
}
Curses.lamp{
Scan.transfer
Record.store
Read.input
}
Texture.lamp{
Scan.transfer
Effect.emit
}
Time.lamp{
Measure.reference
Value.motion
}
Mind.lamp{
Shape.behavior
Placement.recognition
Age.appearence
Thought.kind
}
Mytes.lamp{
detect.displace
displace.position
}
Portal.lamp{
location.coordinate
travel.port
}
Meme.lamp{
Smoke.kind
Dominant.universe
}
Parts.lamp{
Permission.exist
Particulate.exist
}
Object.lamp{
Sound.data
}
Coincedence.lamp{
Speed.chance
}
Shape.lamp{
Tunnel.form
}
FUNCTION run:
play[Input.lamp]
Wildcard made a code for the metaphysical portion of the world, but he did not include the ring, because he has no understanding of it:
class Metaphysics
FUNCTION Start:
var Void black = a0
var Void white = z0
var Space(Spawn) Reality = black + white
FUNCTION Growth:
var Void External = +0
var Void Project = k0*(amount.Animal)
var Light Above = 1
{ (Project + Reality)#External + Above }
FUNCTION Compatibility:
{ offshoot: code } : call.Growth
FUNCTION virtual:
var Void Internal = -0
FUNCTION Completed:
var Geometry Reality = {
Above
[black[internal]white](External.call.compatibility
}
Then Nile and Wildcard waited for their friends to finish the rest.
While they waited, they went to see Sugu, Vane, Pharath and Hilisa who they smelt on arrival:
https://meaningandbeyond.blogspot.com/p/starling-and-spiritual-projector.html
Upon return they discovered that Boan had finished his part of the code and so had Poe:
Boan had created a free based class containing several functions:
FUNCTION animalPowers:
Human.get(Animal) = Power
Human.attain(Power)
FUNCTION properties:
Add.Properties(store)
FUNCTION glassForce:
spirit.spawn(FORCE){
informedBy.Human
create.Hologram
send.spiritEmail
}
FUNCTION treats:
spirit.inform{
passThrough.coincedence{
cards}
}
FUNCTION soundKind:
data.KIND{
manipulateable
}
FUNCTION Doing:
Act.Human
FUNCTION voidArt:
Space.empty/Space.full
FUNCTION mindPlacing:
move(Human.mind).toPosition(Set)
FUNCTION ecosystem:
spawn.generate.Animal
FUNCTION particleMake:
insert(Particle)
FUNCTION Spirit:
var Lavor Scarglace
var Lavor Ashule
var Lavor Smokar
var Lavor Flamov
Lavor.behavior = Coincedental
Lavor.effectPermiation _> reality
Then Poe, Boan, Wildcard and Nile created a final code called the command code, that would let them manipulate their reality, through descriptive and simple command on a glass force screen:
FUNCTION command:
if Input != 0:
configure.Code
Then the four dog demans set out to defeat the monster, using this new found power:
https://thepileofincomplition.blogspot.com/2018/10/sprays-and-gate.html
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