Land of the wolves { code }

Wildcard and his friends who will be introduced as it goes along, begin learning the codes of their world, which provide some utility that follows.

The first code, is for the elemental bonding, it is situated here, it was made by Wildcard in practice:

Class: Elemental bonds

Fire = 1
Glass = 2
Ash = 3
Smoke = 4

FUNCTION Terrain:

Additionals:

F + G = 3 (Ash)
S+A = 5 (Obsidian)
A+S = 7 ( Spark )

Box{
Space/1:
  • 373
  • 211
  • 344
Space/2:
  • 744
  • 541
  • 322
Space/3:
  • 333
  • 233
  • 222
} = (ГL)


Nile made the second code, he looked at how the animals and their projectors functioned through code and constructed its syntax and functions:

Class: Animal-Projectors

FUNCTION Animals:

Var Array Particle = 0
Animal: Lizard.behavior

Var Array Mytes = 0
Animal: Spider.behavior

Var Space portals = 0
Animal: Whale.behavior

Var Space Auras = 0
Animal: Otter.behavior

Var Space Parts = 0
Animal: Turtle.behavior

Var Random Clothing = 0
Animal: Cuttle.behavior

Var Random Curses = 0
Animal: Monkey.behavior

Var Random Memes = 0
Animal: Sheep.behavior

Var Random Pattern = 0
Animal: Puffer.behavior

Var Random Coincidence = 0
Animal: Ostrich.behavior

Var modular Object = 0
Animal: Bat.behavior

Var modular Mind = 0
Animal: Hedgehog.behavior

Var spirit Spirit = 0
Animal: Reavenfly.behavior

Var array Time = 0
Animal: Dinosaur.behavior

Var geometry Shape = 0
Animal: Ant.behavior

FUNCTION projector:

Particle.lamps{
Reaction.effect
Location.time
}

Space.lamp{
Scan.space
Emit.information
}

Spirit.lamp{
Effect.interaction
Entry.communication
Permiation.charge
}

Clothing.lamp{
Scan.transfer
Recieve.inform
}

Curses.lamp{
Scan.transfer
Record.store
Read.input
}

Texture.lamp{
Scan.transfer
Effect.emit
}

Time.lamp{
Measure.reference
Value.motion
}

Mind.lamp{
Shape.behavior
Placement.recognition
Age.appearence
Thought.kind
}

Mytes.lamp{
detect.displace
displace.position
}

Portal.lamp{
location.coordinate
travel.port
}

Meme.lamp{
Smoke.kind
Dominant.universe
}

Parts.lamp{
Permission.exist
Particulate.exist
}

Object.lamp{
Sound.data
}

Coincedence.lamp{
Speed.chance
}

Shape.lamp{
Tunnel.form
}

FUNCTION run:

play[Input.lamp]




Wildcard made a code for the metaphysical portion of the world, but he did not include the ring, because he has no understanding of it:

class Metaphysics

FUNCTION Start:

var Void black = a0
var Void white = z0

var Space(Spawn) Reality = black + white

FUNCTION Growth:

var Void External = +0
var Void Project = k0*(amount.Animal)

var Light Above = 1

{ (Project + Reality)#External + Above }

FUNCTION Compatibility:

{ offshoot: code } : call.Growth

FUNCTION virtual:

var Void Internal = -0

FUNCTION Completed:

var Geometry Reality = {
Above
[black[internal]white](External.call.compatibility
}
Then Nile and Wildcard waited for their friends to finish the rest.

While they waited, they went to see Sugu, Vane, Pharath and Hilisa who they smelt on arrival:

https://meaningandbeyond.blogspot.com/p/starling-and-spiritual-projector.html

Upon return they discovered that Boan had finished his part of the code and so had Poe:


Boan had created a free based class containing several functions:

FUNCTION animalPowers:

Human.get(Animal) = Power
Human.attain(Power)

FUNCTION properties:

Add.Properties(store)

FUNCTION glassForce:

spirit.spawn(FORCE){
informedBy.Human
create.Hologram
send.spiritEmail
}

FUNCTION treats:

spirit.inform{
passThrough.coincedence{
cards}
}

FUNCTION soundKind:

data.KIND{
manipulateable
}

FUNCTION Doing:

Act.Human

FUNCTION voidArt:

Space.empty/Space.full

FUNCTION mindPlacing:

move(Human.mind).toPosition(Set)

FUNCTION ecosystem:

spawn.generate.Animal

FUNCTION particleMake:

insert(Particle)


Poe had created the simply script for Spirits:
FUNCTION Spirit:

var Lavor Scarglace
var Lavor Ashule
var Lavor Smokar
var Lavor Flamov

Lavor.behavior = Coincedental

Lavor.effectPermiation _> reality

Then Poe, Boan, Wildcard and Nile created a final code called the command code, that would let them manipulate their reality, through descriptive and simple command on a glass force screen:

FUNCTION command:

if Input != 0:
configure.Code

Then the four dog demans set out to defeat the monster, using this new found power:
https://thepileofincomplition.blogspot.com/2018/10/sprays-and-gate.html

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